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Driveclub gameplay part 1
Driveclub gameplay part 1






driveclub gameplay part 1
  1. #Driveclub gameplay part 1 Patch#
  2. #Driveclub gameplay part 1 Offline#
  3. #Driveclub gameplay part 1 plus#

#Driveclub gameplay part 1 plus#

Let’s not forget that the PlayStation Plus Edition is also still missing in action. Challenges are still disabled, of course, but while the “majority” can connect there were often a handful of comments to say that they still have issues. Yet the game is far from out of the woods. “We know we have been quiet over the last few days,” they eventually wrote on October 28th, “which was because we wanted to offer you news when it has a meaningful impact on your experience of DRIVECLUB.” They continued on to state that “ Our diagnostics show the majority of you are now able to get onl ine and racing.” It even came to the point where there was simply too much information about the game’s state floating around, to the extent that Paul Rustchynsky stopped replying to tweets on Twitter – though potentially related to a somewhat inadvisable reply noting that they were considering compensation of some sort – and Facebook updates were reduced in regularity. Whether server or client side, the game is still not running as originally intended.

#Driveclub gameplay part 1 Patch#

However, it clearly wasn’t simply a case of throwing more servers at the game – though bringing more servers online was something they were certainly doing – and as patches 1.03 and 1.04 rolled out rather soon after launch, the patch notes pointed to client side fixes required to reduce the load of each individual user, which had been compounding the issues. On October 8th, they announced a kind of ‘one in, one out‘ policy, October 9th came with an announcement of essential diagnostics and October 10th then saw server updates that allowed more players to log in, albeit with the core system of challenges and social updates disabled. The problems also seemed to have Evolution stumped. However, as the week rolled on to include the EU and UK releases – today being the one month anniversary of the UK launch – it became clear that the issues were more fundamental than that.

driveclub gameplay part 1

Outwardly, it seemed as though this could be down to the added pressure of those playing the PS+ Edition of the game and so this was quickly pulled from the store and blocked from connecting, restricting access to paying customers. Taking to their Facebook page, Evolution rattled off quick fire updates on the situation.

driveclub gameplay part 1

#Driveclub gameplay part 1 Offline#

Just as with SimCity and Diablo 3, the Driveclub servers went offline under the weight of the general public, practically immediately. At least, that was the plan.Ĭome launch day in North America on October 7th, Driveclub suffered from a fate that has become all too familiar in this age of constantly connected games. It wasn’t everyone’s cup of tea, certainly, and launched in the wake of the very well received and vastly more expansive Forza Horizon 2, but with the PS+ Edition also on the cards, it had the potential to win a number of people over that were still on the fence. The very focussed approach of pitting you against other players’ record and challenges is a smart and compelling one, which combines well with a handling model that balances sim and arcade sensibilities. The year-long delay might just have been worth the wait.Īs reviews landed a few days ahead of Driveclub’s launch at the start of October, opinions were generally favourable. That delay turned out to be a lot longer than initially expected, but as Evolution Studios gradually started to talk about the game once more ahead of E3, it seemed that they were starting to win people over. Initially set to be a launch title, just a month ahead of the PlayStation 4’s launch it was revealed that the game would be pushed back to 2014.

driveclub gameplay part 1

Unless you’ve been living under a rock for the last year, you’ll be quite aware that Driveclub’s release hasn’t exactly gone to plan.








Driveclub gameplay part 1